Welcome, Guest!

Here are some links you may find helpful

Review Gran Turismo Concept Review

1199

A part of my old review archives, as Sonic Gems Collection was the beginning of the new ones)

To start off this review, I'm going to admit that I'm not a fan of the Gran Turismo games. I know that to some it is appealing, and some some of it is very valuable (there is a lot of software and even some videos out there, and a lot of this merchandise was only in japan), especially since quite a bit of it is quite rare. This is a cheaper title, (depending on the version you get) and it's quite fun. Dare I say, more fun than GT3.

Graphically, this game is comparable to GT3. I wouldn't be surprised if this game used the same models as GT3, too. It looks very nice, too, since the GT3 models looked very nice too. This game, while it doesn't have a 480p or 1080i selection, has a 16:9 option, and from what I can tell, it doesn't cut the top and bottom of the picture (which was common for games to do) to make it widescreen. Overall, this game looks pretty nice for a 2002 PS2 game.

Soundwise, it's the normal GT music and sound effects. I can't make too much of a fuss about it, especially since it sounds fine. nothing sticks out to me as good, nor does it bother me. The sound as a whole is just OK.

Controlwise, this game is fine, but more often than not, the cars turn like they're on butter. That is really good, since there are quite a few tight corners. The only one that was a problem was the Tahiti Maze, because right at the end, I made some donuts when I didn't mean to. The drifting around corners is pretty good, but I'm just going to say that they made turning around some corners easier than they were in GT3. I'm going to say that I enjoyed the controls more here, and they were pretty good, especially for turning around corners.

1200
Stuff I've unlocked since I last moved my save over to PCSX2.

The gameplay has a really good improvement for one thing, and that was removing (and I know this isn't really tied into the main series, but it betters the game nonetheless) the license tests.
This makes the game SO much better, and I like to play it more in that case, because I loathe the license tests in the Gran Turismo games (especially 4) and this feels really nice to just play without being told that you don't have enough licenses to play the other tracks.. The gameplay is pretty good to, since it's racing with cars that you've unlocked as well as some bonus challenges that you unlock, and the one that I had tried which was the Toyota pod, it was an interesting distraction that was a challenge, even when I finally figure out what I was supposed to do. I know I keep mentioning Gran Turismo 3, but that's because this is based on GT3, including the engine, the menus, and other various things. It came out after GT3 was released, and I've been told that this is supposed to be a sort of GT sample, but that doesn't seem to be the case, as this feels like a full fledged game. Others say it's a spinoff, and I agree with that more. There are 10 tracks in total, not including the unlockable challenges (there are 4 in total), and 5 of them are just the same track, but in reverse. you shouldn't have too hard of a time with them, since the tracks are some of the easiest ones they could pick. I really enjoyed this game, truth be told.

As a whole, I would recommend this game to most. It's not everyone's piece of cake, but it is sure worth a try.
-Gameboi64
 
Last edited:

Tyree_Cooper

Donator
Donator
Registered
Jun 2, 2019
208
105
43
www.youtube.com
AGName
Tyree_Cooper
AG Join Date
Jun 29, 2009
Ehr, which "Concept"? 2001 Tokyo, 2002 Tokyo-Geneva or 2002 Tokyo-Seoul?

I am no GT specialist but the graphics engine seems to be improved a good chunk over GT3. The Concept games look nicer than GT3 for sure, no wonder 2002 Tokyo-Geneva uses a dual-layer gold DVD, like GT4!

I'm not complaing about GT3, it's still an amazing game (and the PS2 game that's currently sitting inside my console). :love:
 
  • Like
Reactions: mementomori

Gameboi64

Resident game "reviewer"
Original poster
Donator
Community Contributor
Registered
May 30, 2019
103
87
28
AGName
Gameboi64
AG Join Date
Jan 30, 2015
Huh. I guess the title screen didn't upload.

I talked about the 2001 Tokyo version. As far as I know, this game was built on top of GT3, using the same VOL structure (as the PS2 GT games did and the PS1 might have as well, not too sure about that) and even the same volume label of GRANTURISMO3. Not too sure, but the game just seems to be GT3 but minimized and with new cars. I liked that, as that meant less for me to have to do as far as the license tests go. Thank goodness.
 

mistamontiel

Member
Jun 5, 2019
9
0
1
www.youtube.com
AGName
mistamontiel
AG Join Date
Jun 22, 2016
There is Tokyo-Geneva I think saw release in Korea only. The definitive

Every vehicle, even English language option on boot. SCPS-55902
 

Gameboi64

Resident game "reviewer"
Original poster
Donator
Community Contributor
Registered
May 30, 2019
103
87
28
AGName
Gameboi64
AG Join Date
Jan 30, 2015
i'm fine with less content in a GT game, less hassle to unlock things. it's the main reason why i was so positive towards this game.
 

Tyree_Cooper

Donator
Donator
Registered
Jun 2, 2019
208
105
43
www.youtube.com
AGName
Tyree_Cooper
AG Join Date
Jun 29, 2009
There is Tokyo-Geneva I think saw release in Korea only. The definitive

Every vehicle, even English language option on boot. SCPS-55902
Tokyo-Geneva has no language selection, it's in Chinese with most car names/brands being in English.
The Korean game is called Tokyo-Seoul.
 
  • Wow
Reactions: mistamontiel

Gameboi64

Resident game "reviewer"
Original poster
Donator
Community Contributor
Registered
May 30, 2019
103
87
28
AGName
Gameboi64
AG Join Date
Jan 30, 2015
Uhhhhh.... Ok?
 

Make a donation