BandFuse: Rock Legends
is a music video game
produced by American studio Realta Entertainment Group
. It integrates real musical instruments with video game consoles through a proprietary audio engine developed by Realta Entertainment Group
. This audio engine supports up to 4 players, and connects to PlayStation 3
and Xbox 360
consoles using real electric guitars, basses and microphones, providing scoring and real-time performance feedback during play.
The concept for BandFuse: Rock Legends originated late in 2008. The goal was to provide the final step in the evolution of music gaming for people coming from a background of Guitar Hero
and/or Rock Band. The developers of BandFuse: Rock Legends also intended the game to be fun and beneficial for seasoned musicians.
The first half of 2009 was spent building and testing various user interfaces for game play. As testing continued it became clear that scrolling tablature was the ideal method to display the game play elements. Users had adequate time to prepare for the upcoming notes, the design supported full note-for-note accuracy of the original songs, and the interface would also support multiple players simultaneously without degrading gameplay. Another benefit of using scrolling music tablature was the ability to immediately take what is learned in the game into the real world. The initial interface hardware was also designed with emphasis on sound quality and extremely fast audio processing.
|Build Name||Build Date|
|BandFuse Rock Legends||September 30, 2013|
|BandFuse Rock Legends||December 14, 2013|
|BandFuse Rock Legends||February 03, 2014|